Hun, Celt
Overview and History

Vehicle Specifications   General Stats
Name: Hun, Celt   Threat Value: 671
Vehicle Type: Tank   Offensive Value: 0
Production Type: Mass Produced   Defensive Value: 252
Cost: 301,950.00 dinars   Miscellaneous Value: 1,759
Manufacturer: SRWI Motor Division   Size: 10
Use: Light Support   Original Default Size: 9
Height: 2.85 meters   Indv. Lemon Dice: 3
Length: 6.09 meters   Crew: 3
Width: 4.17 meters   Bonus Actions: 1
Avg. Armor Thickness: 97mm
Armor Material: Armorplast   Armor
Standard Op. Weight: 24,600 kg   Light Damage: 25
Primary Move Mode: Ground (60 kph)   Heavy Damage: 50
Secondary Move Mode: ( kph)   Overkill: 75
Deployment Range: 460 km
Sensor Range: 1 km   Vehicle Availability
Communication Range: 10 km   Availability Threshhold: 6
Powerplant: Turbine (x2)   Max Number on Field: 2
Engine Output: 670hp (x2)  
    Movement
Electronics   Primary Move Mode: Ground
Sensors: +2   Combat Speed: 5
Communications: 0   Top Speed: 10
Fire Control: 0   Secondary Move Mode:
    Combat Speed:
    Top Speed:
    Maneuver: -3

Weapons
Quantity Name Code Arc ACC Damage Range ROF Ammo Special

Perks
Name Rating Game Effects AUX
 Ammo/Fuel Containment
 
 -2 from hit rolls for Ammo/Fuel Hit results
 
 Autopilot
 
 Acts as Level 1 Pilot
 AUX
 HEAT Resistant Armor
 10
 Add to base armor vs HEAT weapons
 
 Reinforced Armor
 5
 F Arc; add to base armor
 
 HEP: Desert
 
 -
 
 Mine Detectors
 
 Detects mines
 AUX
 Mine Sweeping Equipment
 2
 Mine Clearing Device
 
Flaws
Name Rating Game Effects
 Annoyance
 
 Low ceiling; max BLD 0
Defects
Name Rating Game Effects

Variants
There are no variants.

Designer Notes
Minesweeping is a dangerous task, best handled by specialist units. The Celt has been designed especially for this purpose. The lower hull and drive train are based on the Hun, though considerable modifications have been made to reinforce the structure to face the requirements of the new operational role. The entire front section of the tank is occupied by a large armored mine plow. The sensor pods, which contain the highly sensitive mine detectors, are placed in blisters located on either side of the chassis. Extra armor is bonded to the bottom of the hull, providing extra protection against exploding mines. In addition, the low fuel capacity and the improved, self-sealing tanks further reduce the chances of catastrophic detonation in case a mine slips by. The turret is replaced by a det-cord launcher which uses plastic explosive hoses carried by small rockets to clear a path through the suspected minefield area. Celts and other minesweepers are rarely encountered by grunts. The fluid battlefield and skirmish tactics used nowadays don't mix well with extensive minefields.